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TF2 Ideas: Sniper Melee

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Hello everyone, and welcome to my new TF2 idea.  The results are in, and Sniper Melee won... With 2 votes.  Honestly guys, do you not like TF2?  I know most of you came here for Pokemon, but to be honest, Pokemon is going to be mostly MIA until Pokemon Sun and Moon come out.  Unless I get a birthday request to do a Pokemon Battle Strategy or Pokemon Team Rating, you won't see it till then.  I'm just so worn out on Pokemon at the moment that I'm just waiting till new games come out to do new ones.  Already reserved my copy of Pokemon Sun though, so I still love Pokemon, but just understand Pokemon is going away till I beat the new games, ok?  Now that the mini rant is over, let's talk about the Sniper.  Having so many ranged weapons, the Sniper really sucks at close range, but he's a Sniper.  A Sniper op at close range is a no go.  And he's from the Outback, and no, not the steak house, the REAL Outback, so why doesn't he have have a Boomerang?  Well, I came up with a new Sniper Melee that gives him the only flying Melee.  Most think it would be better as a Secondary, but I had to be creative, so here we go!

Sniper Melee: Outback Boomerang
Is Throwable with alt-fire, and returns in 2 seconds after throw
Crits on Wet enemies
+10% faster movement speed when thrown, until it returns
-20% damage
-20% swing speed
Can't switch weapons if thrown until it returns
No Random Crits

Now, the Sniper should have some form of Boomerang in his arsenal, and the least viable Secondary in competitive is Jarate, at least, according to RobtheAwesome and his friends.  Check him out on you-tube if you want to know more.  Anyway, this will work well with Jarate, and Scouts who use the Mad Milk, and on maps that have a lot of water.  What makes this viable compared to the Bushwacka is the fact that you can throw it.  Dealing ranged damage, while still counting as a melee attack, is great.  That's something that is very rare in TF2.  Since it's not a projectile, it can't be reflected, even when thrown, and the Bushwacka makes you take a ton of damage, while this one lets you move faster after throwing it to avoid damage.  The downsides are to make the weapon far from being OP, though.  A damage penalty and a swing speed penalty, along with the fact that you can't switch weapons until it returns is there to keep Snipers everywhere from just picking this up and using it.  The no random crits are just there since this weapon can create it's own crits.  Anyway, hope you all enjoy this, and next sunday, a new TF2 idea will come out, so please vote!

Here is a link to the new survey: www.strawpoll.me/10283274
© 2016 - 2024 AuraDrak
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