Final Fantasy Explorers Tips: Ideal Monsters by AuraDrak, literature
Literature
Final Fantasy Explorers Tips: Ideal Monsters
Hello everyone, and welcome to my tips on monster allies in FFE. Yes, if you don't have any friends to play the game with (like I do. ) you can still create a team with monsters, once you get their atmaliths. Having created at least one of every monster I can in the game, which I recommend you do before the end game, I can tell you which monsters you want to join you on your journey. Now, one major thing about monsters is that they all have a load, which determine basically how much space they fill up. You can have, in single player, have a load of 300. The different load categories are 100, 150, 200, and 300. So, the monster combos th
Pokemon Battle Strategy Bulky Keldeo by AuraDrak, literature
Literature
Pokemon Battle Strategy Bulky Keldeo
Hello everyone, and welcome to my first Pokemon Battle strategy in a long time! Cheers! Anyway, this is a birthday gift for F1r3w0rks (https://www.deviantart.com/f1r3w0rks) and check him out! Anyway, here we go!
Bulky Keldeo
Ability: Justified
Nature: Modest (+Special Attack, - Attack)
Moves: Surf, Secret Sword, Reflect, and Calm Mind
EV's: 252 special attack, 252 speed, and 4 hp
Item: Shell Bell
OK, this is interesting. Justified is Keldeo's only ability, and I wish we had something different, since his attack is so much lower than his special attack. Modest since we are attacking from the special side, and then the moves. Surf and Secret Sword for stab, and then Ref
Final Fantasy Explorers Tips: Optional Abilities by AuraDrak, literature
Literature
Final Fantasy Explorers Tips: Optional Abilities
Hello everyone, and welcome to my first Final Fantasy Explorers submission. I've placed over 100 hours into the game, and I love it. One of my favorite games of all time, right there. So, I figure that, in case any of you decide to get the game, I would help you out with some guides on it. It will cover a range of what to do for tough missions, what monsters to take with you, what each class can do, and so on. But, for this one, I'm going to give you some abilities that, while might not be seen as abilities to use, could really help you out. Here we go!
1.) Protect, Shell, and Mighty Guard- This is basically your defensive buff to kee
Hello everyone, and welcome to my new TF2 idea. Medic Secondary won, and I was debating over 2 designs. One like a dispenser, providing ammo to the heal target, the other having multiple stages. The dispenser one seemed like the better idea, since that is what most people I know are thinking of for a new medigun, so here we go!
Medic Secondary: Ammo Beam
Provides ammo (Not metal) to the active weapon of the heal target at the same rate as a level 1 dispenser each second.
+33% Ubercharge rate when heal target doesn't have full ammo on active weapon
-33% Ubercharge rate when heal target has full ammo on active weapon (Unless the active weap
TF2 idea Spy Cloaking Device #2 by AuraDrak, literature
Literature
TF2 idea Spy Cloaking Device #2
Hello everyone, and welcome to my new TF2 weapon idea. Spy PDA won, so it will be removed from the previous strawpoll. This is a fun one, so here we go!
Spy Invis Watch #2: Chargeable Watch
When you get a backstab or sap a building, or picking up a full ammo pack, you get a charge on this watch.
Activating the watch uses one charge.
Can hold 3 charges.
Using a charge makes you invis for 5 seconds, and removes all debuffs from you, like Jarate, Milk, Bleed, and Soak.
Starts with 1 charge.
You can't uncloak until the 5 seconds are up, at which point you uncloak on the spot.
Ok, this is an interesting watch. Muselk likes the Diamondback re
TF2 Ideas: Engineer Secondary #1 by AuraDrak, literature
Literature
TF2 Ideas: Engineer Secondary #1
Hello everyone, and welcome to my new TF2 idea. Again, no body here voted this time, and Engineer Secondary won. Now, I will eventually be posting these to you-tube, so please vote, and have a say, because the order I'm doing these in, I will also be doing in the same order on you-tube. Please vote. Anyway, ever since I played TF2, I've loved the Engineer, for quite a few reasons. The one thing I do have an issue with is that there aren't that many options for him to pick from. So, I've had this secondary idea in my pocket for the longest time, and now, you all get to see it. Here it is!
Engineer Secondary: Mini-Pickup
Provides ammo t
Hello everyone, and welcome to my new TF2 idea. The results are in, and Sniper Melee won... With 2 votes. Honestly guys, do you not like TF2? I know most of you came here for Pokemon, but to be honest, Pokemon is going to be mostly MIA until Pokemon Sun and Moon come out. Unless I get a birthday request to do a Pokemon Battle Strategy or Pokemon Team Rating, you won't see it till then. I'm just so worn out on Pokemon at the moment that I'm just waiting till new games come out to do new ones. Already reserved my copy of Pokemon Sun though, so I still love Pokemon, but just understand Pokemon is going away till I beat the new games, ok?
TF2 Idea Spy Cloaking Device #1 by AuraDrak, literature
Literature
TF2 Idea Spy Cloaking Device #1
Hello everyone, and welcome to my new TF2 idea. Well, once again, only my steam friends votes, and it's was a 4 way tie, so I'm going with the one where I personally liked to do between the 4 of them. I decided to do the Spy cloaking device since I haven't done anything involved with the spy. Anyway, here we go!
Disguise Cloak
+50% cloak recharge rate when you have a disguise
+30% cloak duration when you have a disguise
-50% cloak recharge rate when you don't have a disguise
Can't cloak without a disguise unless at full cloak
Ok, this is the sort of cloaking device that encourage good practices for spies. As a Spy, I very rarely disguis
Hello everyone, and welcome to my new TF2 idea. No body from this site voted, other than those who are my friends on steam, so I'm going to do the one my friends want. The only one that got multiple votes was the Medic Primary, so here it is!
Medic Primary- Uber Syringe
Gain 1% Uber each time this weapon damages an opponent
Can activate Uber while this weapon is out with alt-fire
Decrease Uber duration by 50% when activated by this weapon (Example: Stock Medi Gun lasts 4 seconds instead of 8.)
Prevent Weapon Switch when Under Uber
-50% clip size (from 40 down to 20)
-30% max ammo (from 150 down to 105)
No Random Crits
Now, most of you are
TF2 Ideas Pyro Primary idea by AuraDrak, literature
Literature
TF2 Ideas Pyro Primary idea
Hello everyone, and welcome to a new TF2 idea, which I might as well call new TF2 weapons. That's all I've been doing with it. Anyway, I'm going to try to make this more into a series where I will be coming up with ideas for new weapons for gear slots in TF2 where there are few unlocks for the spot. Any slots that have less than 5 non-reskins weapons in it are going to be first up in this series. So you TF2 fans might be wondering "Wait, the Pyro has 5 primary weapons, not counting reskins." Well... That's not really true. The Rainblower is basically a reskin that changes what you see. So, I feel that the class could use one more Prima